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AvizuraNG

294 Audio Reviews

110 w/ Responses

You have an interesting style mate.
I like the chord progression a lot, it's not very common in DnB to hear progression like that.
Good job,

-Avizura

ItzCorkscrew responds:

Really glad you like that :) Thank you a lot!

lol, you've really managed to capture the "bunny-sound" with lots of cute little synths. But the overal composition is still very boss-battle-ish. If this was made using big and epic instrumentation, it would subtract from it's concept.

Nice work! Cute little track.

Ok now this is interesting. So you composed the track in Renoise and are using middleware to play it in-game?
I have heard of MOD music (IT, S3M, MOD, XM ... etc) being used for games, but never Renoise.
It's pretty smart, because the quality remains high even though the filesize has the potential to be very small. Are there any limitations to doing it this way?

MezzanineStairs responds:

Yes. We compose in Renoise then convert to XM, so we're ultimately limited by that format's capabilities (no DSPs or automation, etc).

And yes, the filesizes are tiny - 1.8MB for an hour of music in Chapter 1.

Here's a demo with more details on our process:

https://www.deviantart.com/mezzaninestairs/art/World-s-End-Music-Demo-535860058

Yeah that pulsating beat would really work with the games you've described!
Simple, but elegant. I like it!

ElectroLord99 responds:

Thanks! I appreciate it.

This is certainly interesting!
The instruments are ducking away for a kick that doesn't exist (or is mute). It works well though.
I love this track. It keeps on progressing and never manages to get boring or too repetitive imo.
It really has that kind of dreamy vibe to it. I like the chord progression at the end, it's as if the song is saying "Everything is alright now", by ending it on a positive note (literally).

DL'd + faved

I feel like this track could maybe have a bit more percussive elements introduced. That way it keeps the listener more interested. Now it sounds a bit like a loop rather than a 1-minute track.
Maybe some more background elements introduced halfway would be good.
I don't know the context, is it a soundtrack for a game? What kind of game? Is it meant to be level-music or menu-music? It might work very well in it's context, but on it's own it lacks a bit of extra stuff.

The main elements are pretty good. The drums are punchy enough and the pulsating bass-line works well with it.

Irishtoner responds:

Actually, It's not a Game for this Song. I Put Song For Some Reason,Because I need to put an Animation or Preview.
I Will Change It, But Thank you For Your Comments,

I'm not that up to date on new genres, but I assume Synthwave is a modern interpretation of New Wave from the 80s?

I feel like this would really benefit from those haunting vocals swimming in reverb.

The drums have that characteristic vintage sound to it. It sounds a lot like one of the presets on my Lexicon PCM70 (reverb unit the mid 80s).
I think this would be a very nice track for long train or car-rides. It has that dreamy vibe to it.

I like it :-)

KFV responds:

Hey! Thank u :3

I'm early, I guess. Haha.

I'm happy to hear that classic signature Waterflame sound again. It didn't take long for you to get your own sound, because even back around '05 you had that sound.
But I feel like now in 2018, you've really perfected it into what it potentially could become.

I feel like this leans more on the orchestral side of the spectrum. Going from a happy mood to a more serious mood, back into a more happy mood. It's the classic ABA structure, but the way you go about it is so typically ... "Waterflame".

I know that you used Squidfont back in the day, I'm wondering what kind of libraries you're using nowadays. I'm guessing a lot of third-party Kontakt libraries?

Waterflame responds:

Thanks for the review! :) The orchestral was mostly made with east-west quantum leap stuff. But the flute is actually an old classic, its from edirol orchestral. I used that flute a lot back in the day so I felt like it was the ultimate touch to unite old with new.

I think this would sound even better if you lower the volume before the entire track hits the compressor/limiter, because it will give the track a lot more space to breathe.

I don't know how to describe it, but the background elements really lift me up emotionally. It feels more like it's describing the entirety of an epic journey rather than just one battle. I think it's because of the dreamy strings and piano. It does create an interesting balance though.

Keep it up!

Schematist responds:

Thank you I will go back and mix this track to see if I can hit that sweet spot. Thanks for taking the time to share your thoughts!

Okay I did not expect a top-tier track when I clicked on this. I know that this will be one of those songs that I will listen to over and over again when I'm on the train.

The way you compose your leadlines remind me a bit of Malmen.

I'm going to get so addicted to this...

rymdkraft responds:

Thank you! <3 (seeing it as quite the honor if my stuff remind you of Malmen)

Musician/Animator/Programmer https://www.avizura.com/

Age 28, Male

Musician, Animator,

HKU (Graduated 2021)

cyberspace

Joined on 7/23/07

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